No time to stop !

We are almost there.. Some little fixes and adding more gameplay: here will be your icy home. Defend it from enemies !

 


18 April 2009


New level ! Shooooooot'em !

Here is a new scenario! It will probably be a nice minigame playable after glacier level, when we first use wiimote controller (or mouse) as a gun.

 

This is an alpha version, textures have to be optimized, but fun is already guaranteed ! A very simple radar is provided too.. Watch out for enemies coming from behind !!

15 April 2009


Gameplay news..

Here is the Work-In-Progress version of the first game level.
Full the new bar collecting crystals and destroy watchtowers !

 

Last news is: added sound effects in a very simple but effective way..
Maybe a fast tutorial is coming, stay tuned !

11 April 2009


Glacier level is now a shooting scenario !

Here is a screenshot of a beta version of our glacier level showing improved gameplay & new explosion effects (with particle techniques)



Wiimote library has been expanded to support
shooting  with IR sensors of Wiimote
(or mouse movement if no Wiimote is present)

Texture are now fixed, thanks to <theUnknown>. Maybe new clothes coming in next release..

5 April 2009


Some updates

Just to say we are alive and working:
New skydome, new lights manager: new view!
Take a look at our surreal, icy, night..



Updated Levels & Team page also:
Welcome to Jappo & SgtPepper !

27 March 2009


Nice game is coming out..

Hi there! Our dev team work at full speed and we are proud to present some new screenshots of our work.

Here is the very first scenario of the game (we already posted a screenshot of it in the very early development stage). As you can see there are several improvements in texture, lights system, and a fire-like sky.




The second scenario will be totally the opposite: a glacial winter. Hard work for our story-makers to find a link between this and the first ;) but we liked it, so there it is..



We are pleased to announce a new member's join: welcome to <theUnknown>!
Already active, as he made all characters texture work.

Stay tuned for further updates !

14 March 2009


Library BETA is ready !

Demonstration video coming soon...

2 March 2009


New control system !

About to introduce revolutionary control system by Nintendo: the Wiimote controller!

Using a base-level communication library for Wiimote (opensource, already existing) we are developing a more complex lib that will make really user-friendly the use of Wiimote with XNA applications.

This lib will let programmers describe high-level movements (like "beat", "roll", "launch", "shootBall") and simply associate them with XNA code. No more boring accelerometers polling required: everything is hidden by our new lib.

Stay tuned also with Wii Section  of the site for further updates.

15 February 2009


Game updates

Added shooting & swimming features



3 February 2009


A new XNA game !

XNA is a new SDK to play games (less tricky than Playstation developing methods)

Our dev team have tried it and made a simple demo in few time: the character can explore a nice 3d world with a couple of model animations too.

This is a screenshot, news coming soon..



Programming by Fox
Level Graphics by Kanu & Kanu

15 January 2009


Back HOME